Terms and concepts in the world of game development


Game development is a complex and diverse world that includes many terms and concepts. Here are some of the most common terms you may encounter in the game development world:
Terms and concepts in the world of game development



1.AI (Artificial Intelligence): 

It refers to software that simulates human intelligence and is used in games to control non-player characters.


2. Alpha: 

.It is the initial version of the game for trial and testing


3. Animation: 

.It is the process of moving characters and objects in the game


4. API :

(Application Programming Interface): A set of actions and commands that can be used to interact with software or hardware.


5. Asset:

Any element that can be used in the game, such as graphics, sound, and text.


6. Beta: 

It is the second version of the game to try and test, and is usually more stable than Alpha.


8. Collision Detection: 

It is the process that determines when and how things in the game interact with each other.

 

9. Debugging: 

It is the process of finding and fixing errors in programming.


10. Engine:

(Game engine): It is the software that is used to develop games.


11. Frame Rate:

It is the number of frames displayed per second in the game.


12. Game Design:

It is the process of designing games, including storytelling, characters, games and rules.


13. Game Mechanics: 

They are the rules and procedures that govern how the game is played.


14. Graphics: 

They are the images and graphics that are used in the game.


15. GUI:

(GUI): These are the graphical elements that players interact with, such as menus and buttons.


16. Hitbox:

It is the area around a character or object that can feminize or interact with other objects.


17. Level Design: 

It is the process of designing stages or environments in the game.


18. Multiplayer: 

It is a type of game in which multiple players can play at the same time.


19. NPC :

(Non-player character): These are the characters controlled by the computer in the game.


20. Physics Engine:

It is software that simulates the physical laws of the game.


These are just some of the 20 terms you may encounter in the game development world. There are many other terms you may need to learn depending on the type of game you wish  in its development and the tools and techniques you choose to use.

Terms and concepts in the world of game development